Iside Sarmiento Periodista, Escritora y Asesora de Feng Shui para hogares, negocios y construcción.

Info: 506 88518899

Thomas Lin Yun trajo el Feng Shui a occidente. Creador de la escuela del Bagua con la puerta de entrada y gran maestro quien dejó su cuerpo físico el 11 de agosto del 2010.

*Aqui en la presentación y bendición de la primera edición de mi libro durante la clase "Secretos milenarios". Universidad de Harvard, 2009.

Libro de Feng Shui

Tercera Edición 2013

Capítulos nuevos, información complementaria y más imágenes!

" ¿La cama siempre tiene que apuntar al norte? Con preguntas como ésta me dí cuenta que lo que hacía falta para entender esto del Feng Shui era aprender tres cosas básicas: que hay distintas escuelas, que el Feng Shui personal es diferente para todos y que se puede escoger la escuela que mejor se ajuste a su espacio o a sus necesidades".

Iside Sarmiento, Feng Shui, el arte de la buena vida.

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3.900 colones. Ideal para el iPad!

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Aromas doTerra


Una gota de menta doTerra equivale a 28 tazas de té de menta, es excelente para despejar la respiración, oxigenar el cerebro y revitalizar.

La Lavanda ayuda a minimizar el stres, ayuda relajarse y a dormir placenteramente. 

El limón ayuda a la limpieza en el oficio doméstico y abrillanta el estado de ánimo. 



Iside y el Buda de Jade.

El Jade es una piedra preciosa de alta vibración que se relaciona a la protección y la riqueza. Al fondo las Peonias, flores de la primavera y del amor. El Buda de la abundancia es gordo y sonriente porque transforma las situaciones. Este Buda de Jade sostiene un RuYi, el cetro de poder y está parado sobre una flor de loto, representación de la iluminación. Elefantes representando la solidez a la entrada de un espacio.

Badaling, Beijing. China. 2010


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Shu Free Offline

Download >>> DOWNLOAD

About This Game

When the great and terrible Storm destroys the village, Shu embarks on a desperate journey to survive. Along the journey Shu encounters stranded villagers; survivors of the devastation that need help. In return for Shu's assistance, these peculiar characters grant unique special abilities that Shu can use to traverse the treacherous path ahead.

Shu and the villagers' only hope is to work together, in search of sanctuary - and a way to stop the Storm.


Game features:

- 21 lush, expansive levels, set in 5 diverse lands including 'Caverns of the Nightjars' additional content

- A plethora of collectibles and secrets to discover

- 10 recruitable characters, each with their own unique power

- An incredible original soundtrack

- Compete in time trials to see who is the fastest out of your friends - or the world b4d347fde0

Title: Shu
Genre: Action, Adventure, Indie
Coatsink, Secret Lunch
Release Date: 4 Oct, 2016


  • OS: Windows 7
  • Processor: Intel Core i3 @ 2.13GHz or Equivalent
  • Memory: 3 GB RAM
  • Graphics: AMD Mobility Radeon HD 5000 Series or Equivalent
  • Storage: 3 GB available space
  • Additional Notes: 16:9 aspect ratio monitor


An adorable platformer which nails the crucial easy to learn difficult to master aspect that is so iconic of 2D platformers. Shu has some beautiful music fun powerups and moments of high adrenaline action that makes this a must play for any platformer fan. So I have a little history with this game, so I might be biased:

Back in 2015, during gamescom, me and my friend have been
wandering through the indie-isle as we came across this little
marble of a game. Sadly I don't remember his name, but a nice
developer of the game not only was so kind to have a little chat
with us, but also showed us some really cool behind the scenes
stuff and I gotta say, that really made my day. The game was fun
back then, as it is now. The controls are so responsive and on
point, it just is a blast to play. And even though I was playing
like a total idiot at the day we tried it at gamescom, I had so
much fun with it, that I knew I had to get it. Now I kinda missed
when the game officially launched, otherwise I would've bought
it day one. It's fun, it's compelling and it's artstyle and soundtrack
are the stuff of dreams. As I said, I might be biased, but I can
only recommend this game to anyone that even remotely
enjoys jump'n'runs.

tl;dr: This game is one of the best indie titles to date.. Shu is worth buying as an alternative to Rayman. The game has beautiful graphics and a good sound track. This game can do so well if the devs just added a few things the comminity recommends. That extra polish would put this game over the top. I'm having fun minus a few gripes.

Rayman like platforming
Graphics and Sound
Sense of urgency
Gameplay mechanics

Not so obvious dangers that kill you
You can get stuck moving from one platform to another
Could have a better story
. I like this game. A lot. Now that they added free DLC, I had to write a review.

I'm a big fan of side-scrolling platformers, and Shu is one of the better recent ones. It can get difficult (the punishing time trials especially), but it's easy enough to finish the story. And it's a breathtaking journey along the way. It\u2019s nice to see a platformer that doesn't go with the "retro" pixel graphics style.
. It's good for this level of game to exist, cause they make crystal clear why other games are considered polished, entarteining and well-thought out.

Atmosphere and storytelling are nothing special, focus of the game is a very basic platforming with basically nothing new, and precision of the command is null, moving parts in the last stages of the game kills you inconsistently and withoout reasons, the game does a bad bad work in showing you what's dangerous and what's not. Random leap of faith are required with no real sense of discovery attached to them.

Even the level design is dull and works against the game experience.

Don't waste your money, there is much much better on steam.. The ambient is marvelously well crafted and there is real love put into this game, but the story makes no sense, the gameplay is full of quirks and bugs and the way the checkpoints are places are ridiculous. This might have been a great game with a bit more beta testing and bug quashing, but as it is, I feel it is not even worth the time you put into it.. There is no real challenge.... This week we take a look at Shu!

Shu is a beautiful action adventure 2D platformer game that will have you engrossed in no time! You get to control shu and a collection of hand-drawn set of characters as they run, jump and glide their way up to an ancient mysterious castle. Will you use the unique character\u2019s abilities to reach your goal? Do you want to have a boss chase? Do you want a challenge, whilst being delighted with the game worlds? Or more importantly do you think you have what it takes to outrun the end of the world!

Well if so sit back, relax and grab a cup of tea and let\u2019s get into the review

https:\/\/\/XA3bO-jO4Qk<\/a>. Shu is a great little platformer with a captivating hand drawn art style and soundtrack. If you're looking for a solid platformer to consume you for 4 to 5 hours for under 12 bucks, Shu is a no brainer.

Disclaimer: I currently work for Coatsink...That being said, I purchased this with my OWN cash before joining Coatsink and I'm writing this review from my genuine perspective.. Good platformer when the secondary mechanics start switching in and out.

First 5 or so minutes of gameplay are a bit slow paced for my taste...

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